These are the setting notes and mission reports for a game of Armour Astir I am running.
This is a mythic age prequel for the game of Salvage Union I ran over 2 years. The Argent Republic were an interesting element in the story, and I thought it would be fun to approach them more head-on in a game, and what better than fighting the good fight against them in a game like Armour Astir.
I didn’t want to tie us too far down into “lore” and “canonicity” and “not having dragons in the game” so I’ve decided we’re doing this as an explicit age-of-myth story. It is an allegorical tale about the history of the galaxy in the game of Salvage Union, and therefore we can (and will) have dragons in it.